
Hall of Storm Giants Dungeon Module (354) [AFR]
- Rarity: R
- #: 354
- Creature Type or Sub Type: Land
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Rules Text Contains: If you control two or more other lands, Hall of the Storm Giants enters the battlefield tapped.
T: Add U.
5U: Until end of turn, Hall of the Storm Giants becomes a 7/7 blue Giant creature with ward 3. It's still a land.
Frequently Asked Questions
What game is Hall of Storm Giants Dungeon Module [AFR] from?
Hall of Storm Giants Dungeon Module [AFR] is a card from Magic: The Gathering, part of the Adventures in the Forgotten Realms set.
What rarity is Hall of Storm Giants Dungeon Module [AFR]?
Hall of Storm Giants Dungeon Module [AFR] is a Rare rarity card from the Adventures in the Forgotten Realms expansion in Magic: The Gathering.
What conditions is Hall of Storm Giants Dungeon Module [AFR] available in?
We stock Hall of Storm Giants Dungeon Module [AFR] in the following conditions: Foil - Near Mint - EN, Foil - Lightly Played - EN, Foil - Moderately Played - EN, Foil - Heavily Played - EN, Foil - Damaged - EN, Normal - Near Mint - EN, Normal - Lightly Played - EN, Normal - Moderately Played - EN, Normal - Heavily Played - EN, Normal - Damaged - EN. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.
Where can I buy Hall of Storm Giants Dungeon Module [AFR]?
You can buy Hall of Storm Giants Dungeon Module [AFR] online at My Store. We offer fast shipping and competitive prices on all Magic: The Gathering products.
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